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Title: Wonderland

Type: Slot machine - Wheels of Reels

Year: 2021

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Wonderland is the first game I've designed, managed, and, published for Omnigame. It is a slot machine and is a variation of our own concept 'Wheels of Reels'.  

In this game, you must get +5 touching symbols to win. It also features a bonus game as well as a bonus heightened mode. 

Apart from being a slot machine it also introduces an extra level of detail on two fronts: Interaction and Playfulness.  

For interaction, this game introduces the use of SPACEBAR for playing on a desktop. This way it feels more like a tactile machine when you play at home.

For Playfulness, we introduced different fun interactions in the game. You can click the moon and it will respond and disappear if you click it enough. The gondolas will sway in the wind if clicked. The center of the ferriswheel even triggers fireworks when pushed - and there's even a hidden easter egg within those fireworks. 

On top of this we made the whole scene so it supports Parallax AND the Hitchcock effect when zooming in. So all in all a LOT of extra work in a slotmachine compared to the rest of the marked. 

The last easter egg is that the team behind the game can be seen as stylized silhouettes appearing at random in the gondolas :)  

Lucky players will be able to win a pass to the main event: The concert in the middle of the park. 

This is a bonus mode where the betrate is raised to the double amount and every prize is raised accordingly. 

It is possible to rewin the feature while in magic bet mode - extending the possible multiplier of the betrate all the way up to 10x. 

The feature is going on as long as the player has remaining freespins. 

 

The game also features a bonus game. This is a small classic slot machine variation. Three Wheels are presented with visible numbers on each. When spun you will get three numbers. A prizeboard shows the possible wins based on the player's betrate. Again you can swipe down on a phone to imitate the lever action in real life.